If using glass, adjust transparency and index of. This offers a uniquely streamlined way to set up existing projects for enscape: A high value creates a matte, diffuse finish.
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Enscape will then assign the color texture to the bump value. It lists various material types like glass, metal, ceramic, plastic and fabric along with their typical roughness values. 100% roughness = matte like concrete.
The roughness map controls how surface imperfections are displayed.
This is the fastest way to get. If you want to apply a bump effect to, e.g. Higher values produce blurry or glossy reflections. See the roughness example below.
It then discusses different map types including albedo, height, normal,. Determines if a material is metallic (higher values make it reflect more like metal). Rough materials scatter reflected light in more directions than smooth materials, which controls how blurry or sharp a. This is arguably the most important map for realistic reflections.
A guide to adding textures and roughness to sketchup materials for using in high end renders in enscape where you need to show the textures.